Sunday, December 27, 2009

The PK 27 -- Game No. 16



Title

Seiken Densetsu 3 aka Secret of Mana 2 (as dubbed by fans)

Console

Super Famicom

Release Date

September, 1995 (Japan only)

Publisher

Square Co.

Genre

Action role-playing game

Why It Made the List

     Back in the autumn of 1993, Square released Secret of Mana with considerable fanfare, and for good reason; the game was, by all accounts, the epitome of digital excellence. At heart the story of a boy, a girl, and a magical midget, Square's title was the stuff dreams are made of  -sure, one could argue that anything with magical midgets basically develops itself, but whatever- and, furthermore, it satiated gamers' collective desire for something akin to The Legend of Zelda in form, except that in the case of Secret of Mana, the legend itself was challenged by incredible graphics, seductively engaging musical numbers, compelling storyline, and an intrinsically likable cast of cartoonish characters.

   Beyond that, you should also know that the game supported up to three players; and let me tell you, the first time I played through the game was in the company of two friends. Basically, we were (give or take a few hours) a sorry but diligent fellowship dedicated to destroying the Dark Lich and his cronies, and to this day I have fond memories of our trials, tribulations, and taco breaks. More than the technical and artistic merits of the game, it was the potential for comradery that affixed me to the Secret of Mana, and like all sensory-deprived children, I eagerly awaited what I had assumed to be the inevitable sequel, as it was far too popular a game to get left behind in the mire of mediocre Super Nintendo products, right?*

Right?


   Wrong. Seiken Densetsu 3 never saw the light of day outside of the Land of the Rising Sun for reason of...Well...There's never been, to my knowledge, a definitive answer given to that enigma. Some have blamed it upon programming quirks (also known as glitches) so glaring as to be far too time-consuming to remedy to warrant release to the world at large, while others attribute the project's abortion to an understaffed localization crew. Yet another hypothesis is that the nearly-simultaneous development (and subsequently underwhelming release) of Squaresoft's Secret of Evermore took precious resources away from the SD3 project or, in a slightly more acidic vein, that Squaresoft was rather bitter regarding the lukewarm response to Evermore and opted to 'punish' gamers by abandoning SD3. Rumors have persisted for years; I'm scarcely the one to put them to rest, suffice it to say that Seiken Densetsu 3 has never been officially released in English (or any second language, for that matter), ostensibly limiting it to those for whom Japanese is easily understood.

   Seiken Densetsu 3 has yet to be released in licensed fashion, but the story doesn't end there. At the turn of the millennium, a team of dedicated fans pooled their resources for the explicit purpose of making the game available to a much wider audience than ever before, and that's how we've arrived at where we are now.

   The game's on the list because it's amazingly fun and that it could -by all rights**- have remained nothing more than a sore spot within many-a-manchild's memory.





* Yeah, 'cause there's never been any manner of disappointment involving Nintendo. Never ever.

** Your mother's got nothing on the saucy bitch entitled Legality.

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